Feedback where players already are
Bug reports, support questions, suggestions and thanks — submitted inside the game, without browser tabs or external accounts.
My progress disappeared after installing today’s update…
Player feedback for Unity teams
Give players a direct line to your team without asking them to leave the game. Collect useful context, triage every conversation and close the loop from one focused workspace.
Thanks — we found the issue and the fix is in the next build.
One feedback loop
Purpose-built for player conversations — with the context developers need and the workflow support teams expect.
Bug reports, support questions, suggestions and thanks — submitted inside the game, without browser tabs or external accounts.
My progress disappeared after installing today’s update…
App version, build number, platform, locale, device and OS travel with every conversation.
Reply from the web workspace. Players receive the answer through a lightweight in-game inbox.
Could you try the new checkpoint?
That fixed it — thank you!
Priorities, queues, statuses, internal notes and role-based access keep support, developers and project leads aligned.
Organizations, projects and scoped roles make one workspace useful across your whole portfolio.
Community Support operates the service. Your games connect over HTTPS while your team works from one role-based web workspace.
From setup to signal
Install the maintained UPM package and import the ready-made feedback panel sample.
Use the service URL and project public key from your workspace. No server setup is required.
Players submit feedback; your team triages and replies from the web panel.
Built to integrate
Start quickly with the maintained Unity integration, or build your own client plugin for the same managed, versioned HTTP API. The live OpenAPI document always reflects the service contract.
curl --request POST \
https://community.game-mode.dev/api/v1/player/identify \
--header "Content-Type: application/json" \
--data '{
"projectPublicKey": "pk_live_your_game",
"installationId": "device-installation-id",
"context": {
"appVersion": "1.8.2",
"platform": "Windows"
}
}'
{ "playerId": "plr_…", "playerAccessToken": "pat_…" }Keep the conversation in the game
Give every report a place to go — and every player a reason to feel heard.